activeGame
activeGame: boolean
endEvent
endEvent: boolean
fragmentsOwned
fragmentsOwned: number
fragmentsTotal
fragmentsTotal: number
petUnlocked
petUnlocked: boolean
remainingTime
remainingTime: number
serverRewardCurrent
serverRewardCurrent: number
serverRewardPercentage
serverRewardPercentage: number
serverRewardTotal
serverRewardTotal: number
shouldChooseBankOutfit
shouldChooseBankOutfit: boolean
trainingAvailable
trainingAvailable: boolean