Accessors
Static
autoExploreLocations
- get autoExploreLocations(): AutoExploreLocation[]
- set autoExploreLocations(locations): void
Returns void
Static
debug
- get debug(): boolean
Returns boolean
- set debug(enabled): void
Returns void
Static
explorationHistory
- get explorationHistory(): ExplorationResult[]
- set explorationHistory(explorationHistory): void
Returns void
Static
explorations
- get explorations(): boolean
Returns boolean
- set explorations(enabled): void
Returns void
Static
market
- get market(): boolean
Returns boolean
- set market(enabled): void
Returns void
Static
meta
- get meta(): null | Meta
Returns null | Meta
- set meta(meta): void
Returns void
Static
minigames
- get minigames(): boolean
Returns boolean
- set minigames(enabled): void
Returns void
Static
purchases
- get purchases(): MarketEntry[]
- set purchases(entry): void
Returns void
Static
sales
- get sales(): Sale[]
Returns Sale[]
- set sales(sale): void
Returns void
Static
unlocked
- get unlocked(): boolean
Returns boolean
- set unlocked(unlocked): void
Returns void
Static
version
- get version(): string
Returns string
- set version(version): void
Returns void
Static
wishlist
- get wishlist(): WishedItem[]
- set wishlist(locations): void
Returns void
Methods
Static
resetSettings
- resetSettings(): Promise<void>
Returns Promise<void>
Static
setSettings
- setSettings(settings): Promise<void>
Returns Promise<void>